using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("RainOfFire")]
	public class RainOfFire : SuperSpell
	{
		public RainOfFire(IntPtr address, string className)
			: base(address, className)
		{
		}

		public RainOfFire(IntPtr address)
			: this(address, "RainOfFire")
		{
		}

		public new void OnAction(SpellStateType prevStateType)
		{
			method_8("OnAction", prevStateType);
		}

		public new void UpdateVisualTargets()
		{
			method_8("UpdateVisualTargets");
		}

		public int NumberOfCardsInOpponentsHand()
		{
			return method_11<int>("NumberOfCardsInOpponentsHand", Array.Empty<object>());
		}
	}
}
